Re: GAMEROOM INVENTORY!

Tell everybody what machines you have and upload pictures.
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Drano
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Re: GAMEROOM INVENTORY!

Postby Drano » Thu Oct 03, 2013 9:09 am

Why not... now that I finally have a gameroom and workshop.
Here it goes. The current lineup:

PINS

DMD:
-The Addams Family
-Indiana Jones (WMS)
-Medieval Madness
-Cactus Canyon
-White Water
-Fish Tales
-Lord of the Rings
-X-Men LE
-Tron
-The Shadow
-Tales of the Arabian Nights
-Johnny Mnemonic

Early SS/Alphanumeric:
-Black Hole
-Eight Ball Deluxe (1st edition)
-Zaccaria Farfalla
-Joker Poker
-Grand Lizard
-High Speed
-Special Force
-Banzai Run

EM (wedgeheads):
-Centigrade 37
-Golden Arrow
-El Dorado
-Spin Out
-Volley
-Jacks Open


No Vids yet, but a Bar/MAME setup is in the plans and a repro Nintendo DK cabinet with 60-in-1 for the garage/shop.

Here's a pic of the first lineup set up last weekend. Still short a few games and not including the garage/workshop with a few others, but just happy to have so many in one place finally :D

LINEUP_2013_09_25 sm.jpg

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OTTOgd
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Re: GAMEROOM INVENTORY!

Postby OTTOgd » Thu Oct 03, 2013 9:31 am

Drano74 wrote:Here's a pic of the first lineup set up last weekend. Still short a few games and not including the garage/workshop with a few others, but just happy to have so many in one place finally :D

Fantastic variety of pins, Adriano.

I mix up my DMDs, SS and EMs with high hopes that guests will venture out of their pinball comfort zone and explore different game eras. Plus I like the contrasting shapes, art and gameplay; more dynamic experience.

Getting really tired of the pink insulation though. :oops: Hope to get framing started this fall.
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Pinball.Customs
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Re: GAMEROOM INVENTORY!

Postby Pinball.Customs » Thu Oct 03, 2013 10:28 am

OTTOgd wrote:Fantastic variety of pins, Adriano.


Agreed. Thanks again for having us out on Saturday, Adriano. :mrgreen:

My current lineup: Iron Man, Spider Man, No Fear, Black Knight. whoooole lotta Ritchie goin' on.
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Manu2
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Re: GAMEROOM INVENTORY!

Postby Manu2 » Sat Oct 05, 2013 3:34 pm

I currently have :

- Bally Xenon
- Bally Flash Gordon
- Bally Elektra
- Bally Fireball II
- Bally Fathom
- Bally Medusa
- Bally Centaur
- Bally Black Pyramid
- Williams Funhouse
- Williams Banzaï Run
- Williams Dracula
- Williams Getaway

and a Mame video Cabinet (N'Styl).

Project :

- Bally Eight Ball Deluxe

I had in the past :

- Segasa Cannes
- Bally Nitro Ground Shaker
- Bally Mr & Mrs Pac Man
- Bally Vector
- Bally Skateball
- Bally Medusa
- Williams No Fear

No place for another pin... :(


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redketchup
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Re: GAMEROOM INVENTORY!

Postby redketchup » Thu Oct 10, 2013 12:14 pm

Drano74 wrote:Why not... now that I finally have a gameroom and workshop.
Here it goes. The current lineup:

PINS

DMD:
-The Addams Family
-Indiana Jones (WMS)
-Medieval Madness
-Cactus Canyon
-White Water
-Fish Tales
-Lord of the Rings
-X-Men LE
-Tron
-The Shadow
-Tales of the Arabian Nights
-Johnny Mnemonic

Early SS/Alphanumeric:
-Black Hole
-Eight Ball Deluxe (1st edition)
-Zaccaria Farfalla
-Joker Poker
-Grand Lizard
-High Speed
-Special Force
-Banzai Run

EM (wedgeheads):
-Centigrade 37
-Golden Arrow
-El Dorado
-Spin Out
-Volley
-Jacks Open


No Vids yet, but a Bar/MAME setup is in the plans and a repro Nintendo DK cabinet with 60-in-1 for the garage/shop.

Here's a pic of the first lineup set up last weekend. Still short a few games and not including the garage/workshop with a few others, but just happy to have so many in one place finally :D

LINEUP_2013_09_25 sm.jpg



Wow adriano

Very nice line-up!
Bally Centaur, Fathom, Stern Big Game, Filght 2000, Quicksilver, Catacomb, Iron maiden, Stargazer, Viper, Nineball, Metallica Pro, Wurlitzer 700, 750e, Rockola 1428, seeburg HF 100R
To see it: http://www.pinballowners.com/redketchup

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Re: Re: GAMEROOM INVENTORY!

Postby Sparky » Fri Feb 07, 2014 10:21 am

Update for Chris Silver ;) :

PINS:
Bally Rolling Stones x2
Bally Bumper
Williams World Cup conversion project
Bally Showtime bingo project
Bally Elektra project
Williams Hyperball

VIDS:
Exidy Crossbow with Collex'n multi-kit

JUKE:
AMI E80

And that is it! And everything except the juke, the Stones pins, Bumper and Crossbow are for sale. I am open to offers.
Now playing in Sparky's Power Station: Way too much shit...

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Re: GAMEROOM INVENTORY!

Postby Manu2 » Fri Feb 07, 2014 6:49 pm

Manu2 wrote:I currently have :

- Bally Xenon
- Bally Flash Gordon
- Bally Elektra
- Bally Fireball II
- Bally Fathom
- Bally Medusa
- Bally Centaur
- Bally Black Pyramid
- Williams Funhouse
- Williams Banzaï Run
- Williams Dracula
- Williams Getaway

and a Mame video Cabinet (N'Styl).

Project :

- Bally Eight Ball Deluxe

(


Update : Eight Ball Deluxe is no longer a project, and now plays fine ! :D

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Re: Re: GAMEROOM INVENTORY!

Postby Sparky » Fri Feb 14, 2014 9:14 am

Sparky wrote:Update for Chris Silver ;) :

PINS:
Bally Rolling Stones x2
Bally Bumper
Williams World Cup conversion project
Bally Showtime bingo project
Bally Elektra project
Williams Hyperball

VIDS:
Exidy Crossbow with Collex'n multi-kit

JUKE:
AMI E80

And that is it! And everything except the juke, the Stones pins, Bumper and Crossbow are for sale. I am open to offers.


Exit Elektra. Enter a Cosmic Avenger vid this weekend.
Now playing in Sparky's Power Station: Way too much shit...

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Re: Re: GAMEROOM INVENTORY!

Postby Francis » Mon Feb 17, 2014 9:17 am

Pins:
Taxi,
Pinbot,
Jokerz!
Doctor Who.
Slugfest (Pitch n bat)

Arcade:
Supersprint (converted to mame, 7 working racing game)
terminator 2 (converted to mame, with working gun recoil, approx 10 working gun games)
MAME 12 000 games
Twin rifle (EM 1971)
Silent Scope 2.
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DSCN1395.jpg
DSCN1403.jpg
DSCN1391.jpg
Pinball : Taxi, Pinbot, Doctor Who, Jokerz!, Slugfest(pitch n bat), Black hole, Flash Gordon
Arcade: MAME, Supersprint (mame), Terminator 2 (mame), Silent scope 2

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Chris Silver
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Re: Re: GAMEROOM INVENTORY!

Postby Chris Silver » Mon Feb 17, 2014 9:59 am

Sparky wrote:
Sparky wrote:Update for Chris Silver ;) :

PINS:
Bally Rolling Stones x2
Bally Bumper
Williams World Cup conversion project
Bally Showtime bingo project
Bally Elektra project
Williams Hyperball

VIDS:
Exidy Crossbow with Collex'n multi-kit

JUKE:
AMI E80

And that is it! And everything except the juke, the Stones pins, Bumper and Crossbow are for sale. I am open to offers.


Exit Elektra. Enter a Cosmic Avenger vid this weekend.


Who in the world has 2 Rolling Stones? lol

I keep thinking about that Elektra that left. I have a "pin on" for a good project.
Pins: Lightning, Af-Tor, Embryon, Black Hole, Elektra, Stellar Wars, 8 Ball Deluxe LE, Timeline, Silverball Mania
Vids: Double Dragon 619-1
Gone: Space Station, Top Score, Flash Gordon, Solar Fire, Haunted House, Fire (x2), Vector, Bally Playboy, Tropic Isle, Beat the Clock, Blue-Chip
WTB: Punk!, Black Knight, Spirit, Cosmic Gunfight, Barracora, Medusa
Its better to have played and lost than never to have played at all.

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Re: Re: GAMEROOM INVENTORY!

Postby G-Man » Tue Feb 18, 2014 9:13 am

Chris Silver wrote:Who in the world has 2 Rolling Stones? lol


He probably had 3 at one point. :P

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Re: GAMEROOM INVENTORY!

Postby darkdog1 » Sat May 03, 2014 6:13 am

Update...

vids :

Rygar
snow bros
Sky soldier
Gals panic
Percussion freaks
Contra
Killer instinct 2 and 1 (same cab)
Super Monaco gp(uprigth)
Mame racing cab(17 games)upright
Terminator 2 (shooter)
Captain commando
Super sprint (3 players)
hyperspin mega cab 40inch screen
road blasters
super criminal investigation

pin:space shuttle

project..like others said..too many
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Esteban
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Re: GAMEROOM INVENTORY!

Postby Esteban » Fri Jan 06, 2017 9:14 pm

Pins:
- Space Shuttle
- Superman
- Amazing Spiderman

Vids:`
- Mame Arcade (Star Wars theme, customized)

Jukeboxes:
- Rock ola Legend 6000 x
- NSM Firebird
- Seeburg Olympia

Other:
- Cooper foosball table
- Carrom Ice Hockey table

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Re: GAMEROOM INVENTORY!

Postby Esteban » Wed May 09, 2018 12:06 pm

Having a Superman myself and thinking of Stargate as my next pin, I'll sincerely appreciate if you can give me your thoughts on the Stargate. I know that it's difficult to compare to an older, wider machine as Superman, but I guess that you can 'relate' to both machines. Thank you in advance :)


OTTOgd wrote:PINS:
Congo (Wms)
High Speed (Wms)
Eye of the Tiger (Gtb)
Q*bert's Quest (Gtb)
Quintette (Gtb)
Spirit (Gtb)
Stargate (Gtb)
TX-Sector (Gtb)
Rolling Stones (Bly)
Judge Dredd (Bly)
Star Trek (Bly)
Spectrum (Bly)
Catacomb (Stn)
Superman (Atari)

Baby Pac-man

VIDS:
Asteroids - Centipede - Centipede cabaret - Galaga - Joust - Ms Pac-man - Neo Geo MVS-4(2) - Pac-man - Super Sprint - SF2:CE - Warlords CT - Zaxxon - Atari cocktail 60-in-1 project

EM shooter: Gangbusters (Midway)

EM pitch 'n' bat: Upper Deck (Wms)

Ice Cold Beer

Chexx

PCBs:
Crazy Kong (working)
Super Sprint (working w/ glitches)
Aero Fighters (working)
Twin Cobra (?)
Arkanoid (?)
1943 (?)
Zaxxon (x2 (?))
Commando
Gun Smoke

Vectrex

HAD:
Faces (Sonic) - Seawitch (Stern) - Galaxy (Stern) - Black Knight (Wms) - Aladdin's Castle (Bly) - Time Line (Gtb) - 300 (Gtb) - Space Invaders (Bly) - Sega/Gremlin Cocktail (Project) - Atlantis (Gtb) - Circus (Gtb) - Space Odyssey (Wms) - Road Kings (Wms) - 1986 IGT 'M-Slot' slot machine - Mata Hari (Bly) - Flash Gordon (Bly) - Guys Dolls (Gtb) - Cue Ball Wizard (Gtb) - Xenon (Bly) - Police Force (Wms) - Flash (Wms) - Cyclone (Wms) - Star Castle CT (Hoei)

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Re: Re: GAMEROOM INVENTORY!

Postby cap » Wed May 09, 2018 1:25 pm

Stargate is chaotic because of the push target immediately above the right slingshot and the row of drop targets immediately above the left slingshot. Think of them altogether as an immense pair of slingshots with more powerful kickers. To compensate, the left outlane is often lit for kickback and it's extremely easy to catch the ball on the flipper. It's also a constant multiball fest.

The catch-all flippers make it difficult to do craddle seperation or post passes.

I like the numerous modes. Even with the innumerable balls, it's still difficult for me to reach the wizard modes (if I try to maximize points).

Stargate is often plagued by a weak upper left vuk. It took me months to learn how to adjust it correctly. You have to be ready to make adjustments to your game.

The way to beat the game is to ramp up the super jackpot bonus over time, collect the 3X playfield transporter award and immediately start the Eye of Ra wizard mode. The timeout on the 3X multiplier stops counting in a wizard mode.
Last Action Hero, Rocky & Bullwinkle, Stargate, F14 Tomcat (in restoration)

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OTTOgd
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Re: Re: GAMEROOM INVENTORY!

Postby OTTOgd » Wed May 09, 2018 2:30 pm

cap wrote:Stargate is chaotic because of the push target immediately above the right slingshot and the row of drop targets immediately above the left slingshot. Think of them altogether as an immense pair of slingshots with more powerful kickers. To compensate, the left outlane is often lit for kickback and it's extremely easy to catch the ball on the flipper. It's also a constant multiball fest.

The catch-all flippers make it difficult to do craddle seperation or post passes.

I like the numerous modes. Even with the innumerable balls, it's still difficult for me to reach the wizard modes (if I try to maximize points).

Stargate is often plagued by a weak upper left vuk. It took me months to learn how to adjust it correctly. You have to be ready to make adjustments to your game.

The way to beat the game is to ramp up the super jackpot bonus over time, collect the 3X playfield transporter award and immediately start the Eye of Ra wizard mode. The timeout on the 3X multiplier stops counting in a wizard mode.

Yeah! What cap says!

Although my list of games has changed since that 2010 list, I still have Stargate. Not going anywhere. Great, challenging pin, imho. Superman is long gone, but not because of gameplay ... because it never really worked for me, darnit! Fussy Atari. I gave up. Would appreciate actually putting some play time on a working Superman.

Get Stargate. Best Gottlieb Sytem 3.

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Re: Re: GAMEROOM INVENTORY!

Postby cap » Wed May 09, 2018 3:54 pm

Here is another opinion. His review of Stargate was glowing but he changed his mind and sold the game quickly. He must be a much better player than I am because he rates the game easy.
Silverball Magic wrote:Stargate is a bumpy pin with lots of kickers and if you play it the first time and a while after that, you are excited a lot about the action. Two wizard modes are a lot to go for, but they don't make a game. What breaks the game for me after three months is that this bumpy action is not comparable to a good flow that comes from loops, ramps and shots that feed each other.

http://www.silverball-magic.com/smagic/ ... es-sg.html
Last Action Hero, Rocky & Bullwinkle, Stargate, F14 Tomcat (in restoration)

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Re: Re: GAMEROOM INVENTORY!

Postby Sparky » Wed May 09, 2018 4:02 pm

Tabernacle. I haven't updated this in 4 years. LOL I will get on that...
Now playing in Sparky's Power Station: Way too much shit...

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Re: Re: GAMEROOM INVENTORY!

Postby Sparky » Wed May 09, 2018 4:13 pm

Here we go....


PINS:
Gottlieb Queen of Hearts
Gottlieb Sky Jump (co-ownership)
Gottlieb Totem
Gottlieb Genesis
Bally Rolling Stones (still here)
Bally Bumper (still here)
Bally Future Spa
Bally Dolly Parton
Bally Spotttem
Williams Sorcerer
Williams Fire!
Williams Jungle Lord
Williams Time Fantasy
Williams Bram Stoker's Dracula
Williams Flash
Williams Grand Lizard (on way out)
Williams World Cup conversion project (still here)
Sega X-Files
Stern Freefall
Stern Cheetah (coming soon)

BOWLER:
United Aristocrat

VIDS:
Bally Midway Wizard of Wor
Atari Missile Command
Atari Major Havok mame
Atari Asteroids (coming soon)
Williams Stargate (coming soon)
Red Tent Mametendo

JUKE:
AMI E80 (still here)
Big Ass gumball machine from Zellers

... not counting games in for restoration. LOL
Now playing in Sparky's Power Station: Way too much shit...

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Re: Re: GAMEROOM INVENTORY!

Postby mdeslaur » Wed May 09, 2018 5:58 pm

OK, I'll play :)

PINS:
Revenge From Mars (+ Star Wars Episode 1 playfield)
Ghostbusters
Road Show

VIDS:
Timber
Tapper
Terminator 2
Mario Bros
Galaga
Space Duel
Tempest
Ms. Pac-Man
Star Wars
Track & Field

OTHER:
pool table
Wild Cherry slot
Haywire Deluxe slot

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Azatotht
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Re: GAMEROOM INVENTORY!

Postby Azatotht » Wed May 09, 2018 6:30 pm

PINS: Alien Poker (for sale)

GARAGE: Multi Williams MAME

SPARKY'S SHED: Fathom
I am the monster that breathing men would kill.
I, am Dracula... (and you're not!)

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Re: GAMEROOM INVENTORY!

Postby Sparky » Wed May 09, 2018 6:33 pm

Azatotht wrote:
SPARKY'S SHED: Fathom


There is a lot more than that in my poor shed. LOL
Now playing in Sparky's Power Station: Way too much shit...

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Re: GAMEROOM INVENTORY!

Postby Azatotht » Wed May 09, 2018 7:54 pm

Sparky wrote:There is a lot more than that in my poor shed. LOL


I'm sure there is :lol:
I am the monster that breathing men would kill.
I, am Dracula... (and you're not!)

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Esteban
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Re: Re: GAMEROOM INVENTORY!

Postby Esteban » Sun May 27, 2018 12:20 pm

cap wrote:Here is another opinion. His review of Stargate was glowing but he changed his mind and sold the game quickly. He must be a much better player than I am because he rates the game easy.
Silverball Magic wrote:Stargate is a bumpy pin with lots of kickers and if you play it the first time and a while after that, you are excited a lot about the action. Two wizard modes are a lot to go for, but they don't make a game. What breaks the game for me after three months is that this bumpy action is not comparable to a good flow that comes from loops, ramps and shots that feed each other.

http://www.silverball-magic.com/smagic/ ... es-sg.html



Thank you so much Cap for your review, it's appreciated. I should be able to try Stargate at the Pincon next weekend and hopefully, I'll start making room and saving to get one home in the near future. Thxs :)

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Re: Re: GAMEROOM INVENTORY!

Postby Esteban » Sun May 27, 2018 12:27 pm

OTTOgd wrote:
cap wrote:Stargate is chaotic because of the push target immediately above the right slingshot and the row of drop targets immediately above the left slingshot. Think of them altogether as an immense pair of slingshots with more powerful kickers. To compensate, the left outlane is often lit for kickback and it's extremely easy to catch the ball on the flipper. It's also a constant multiball fest.

The catch-all flippers make it difficult to do craddle seperation or post passes.

I like the numerous modes. Even with the innumerable balls, it's still difficult for me to reach the wizard modes (if I try to maximize points).

Stargate is often plagued by a weak upper left vuk. It took me months to learn how to adjust it correctly. You have to be ready to make adjustments to your game.

The way to beat the game is to ramp up the super jackpot bonus over time, collect the 3X playfield transporter award and immediately start the Eye of Ra wizard mode. The timeout on the 3X multiplier stops counting in a wizard mode.

Yeah! What cap says!

Although my list of games has changed since that 2010 list, I still have Stargate. Not going anywhere. Great, challenging pin, imho. Superman is long gone, but not because of gameplay ... because it never really worked for me, darnit! Fussy Atari. I gave up. Would appreciate actually putting some play time on a working Superman.

Get Stargate. Best Gottlieb Sytem 3.


Thank you for your feedback. I'll start making room for it and saving to buy one in the near future :) For Superman, I bought it 17 years ago with a 'minor' issue which is that it doesn't get in the start mode for a while...so you wait until the machine decides to get ready (usually at least a good 10 minutes). Therefore, I have to admit that I still find interesting the dynamics, the objectives (S-U-P-E...) and the wide body. No one has been able to solve the mystery and repair it yet. You're absolutely right, being an Atari doesn't help as the references are limited and it's a 'blast from the past'. Cheers :)



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