Agreed. Thanks again for having us out on Saturday, Adriano.OTTOgd wrote: Fantastic variety of pins, Adriano.

My current lineup: Iron Man, Spider Man, No Fear, Black Knight. whoooole lotta Ritchie goin' on.
Agreed. Thanks again for having us out on Saturday, Adriano.OTTOgd wrote: Fantastic variety of pins, Adriano.
Drano74 wrote:Why not... now that I finally have a gameroom and workshop.
Here it goes. The current lineup:
PINS
DMD:
-The Addams Family
-Indiana Jones (WMS)
-Medieval Madness
-Cactus Canyon
-White Water
-Fish Tales
-Lord of the Rings
-X-Men LE
-Tron
-The Shadow
-Tales of the Arabian Nights
-Johnny Mnemonic
Early SS/Alphanumeric:
-Black Hole
-Eight Ball Deluxe (1st edition)
-Zaccaria Farfalla
-Joker Poker
-Grand Lizard
-High Speed
-Special Force
-Banzai Run
EM (wedgeheads):
-Centigrade 37
-Golden Arrow
-El Dorado
-Spin Out
-Volley
-Jacks Open
No Vids yet, but a Bar/MAME setup is in the plans and a repro Nintendo DK cabinet with 60-in-1 for the garage/shop.
Here's a pic of the first lineup set up last weekend. Still short a few games and not including the garage/workshop with a few others, but just happy to have so many in one place finally
Update : Eight Ball Deluxe is no longer a project, and now plays fine !Manu2 wrote:I currently have :
- Bally Xenon
- Bally Flash Gordon
- Bally Elektra
- Bally Fireball II
- Bally Fathom
- Bally Medusa
- Bally Centaur
- Bally Black Pyramid
- Williams Funhouse
- Williams Banzaï Run
- Williams Dracula
- Williams Getaway
and a Mame video Cabinet (N'Styl).
Project :
- Bally Eight Ball Deluxe
(
Who in the world has 2 Rolling Stones? lolSparky wrote:Exit Elektra. Enter a Cosmic Avenger vid this weekend.Sparky wrote:Update for Chris Silver:
PINS:
Bally Rolling Stones x2
Bally Bumper
Williams World Cup conversion project
Bally Showtime bingo project
Bally Elektra project
Williams Hyperball
VIDS:
Exidy Crossbow with Collex'n multi-kit
JUKE:
AMI E80
And that is it! And everything except the juke, the Stones pins, Bumper and Crossbow are for sale. I am open to offers.
He probably had 3 at one point.Chris Silver wrote:Who in the world has 2 Rolling Stones? lol
OTTOgd wrote:PINS:
Congo (Wms)
High Speed (Wms)
Eye of the Tiger (Gtb)
Q*bert's Quest (Gtb)
Quintette (Gtb)
Spirit (Gtb)
Stargate (Gtb)
TX-Sector (Gtb)
Rolling Stones (Bly)
Judge Dredd (Bly)
Star Trek (Bly)
Spectrum (Bly)
Catacomb (Stn)
Superman (Atari)
Baby Pac-man
VIDS:
Asteroids - Centipede - Centipede cabaret - Galaga - Joust - Ms Pac-man - Neo Geo MVS-4(2) - Pac-man - Super Sprint - SF2:CE - Warlords CT - Zaxxon - Atari cocktail 60-in-1 project
EM shooter: Gangbusters (Midway)
EM pitch 'n' bat: Upper Deck (Wms)
Ice Cold Beer
Chexx
PCBs:
Crazy Kong (working)
Super Sprint (working w/ glitches)
Aero Fighters (working)
Twin Cobra (?)
Arkanoid (?)
1943 (?)
Zaxxon (x2 (?))
Commando
Gun Smoke
Vectrex
HAD:
Faces (Sonic) - Seawitch (Stern) - Galaxy (Stern) - Black Knight (Wms) - Aladdin's Castle (Bly) - Time Line (Gtb) - 300 (Gtb) - Space Invaders (Bly) - Sega/Gremlin Cocktail (Project) - Atlantis (Gtb) - Circus (Gtb) - Space Odyssey (Wms) - Road Kings (Wms) - 1986 IGT 'M-Slot' slot machine - Mata Hari (Bly) - Flash Gordon (Bly) - Guys Dolls (Gtb) - Cue Ball Wizard (Gtb) - Xenon (Bly) - Police Force (Wms) - Flash (Wms) - Cyclone (Wms) - Star Castle CT (Hoei)
Yeah! What cap says!cap wrote:Stargate is chaotic because of the push target immediately above the right slingshot and the row of drop targets immediately above the left slingshot. Think of them altogether as an immense pair of slingshots with more powerful kickers. To compensate, the left outlane is often lit for kickback and it's extremely easy to catch the ball on the flipper. It's also a constant multiball fest.
The catch-all flippers make it difficult to do craddle seperation or post passes.
I like the numerous modes. Even with the innumerable balls, it's still difficult for me to reach the wizard modes (if I try to maximize points).
Stargate is often plagued by a weak upper left vuk. It took me months to learn how to adjust it correctly. You have to be ready to make adjustments to your game.
The way to beat the game is to ramp up the super jackpot bonus over time, collect the 3X playfield transporter award and immediately start the Eye of Ra wizard mode. The timeout on the 3X multiplier stops counting in a wizard mode.
http://www.silverball-magic.com/smagic/ ... es-sg.htmlSilverball Magic wrote:Stargate is a bumpy pin with lots of kickers and if you play it the first time and a while after that, you are excited a lot about the action. Two wizard modes are a lot to go for, but they don't make a game. What breaks the game for me after three months is that this bumpy action is not comparable to a good flow that comes from loops, ramps and shots that feed each other.
I'm sure there isSparky wrote:There is a lot more than that in my poor shed. LOL
cap wrote:Here is another opinion. His review of Stargate was glowing but he changed his mind and sold the game quickly. He must be a much better player than I am because he rates the game easy.http://www.silverball-magic.com/smagic/ ... es-sg.htmlSilverball Magic wrote:Stargate is a bumpy pin with lots of kickers and if you play it the first time and a while after that, you are excited a lot about the action. Two wizard modes are a lot to go for, but they don't make a game. What breaks the game for me after three months is that this bumpy action is not comparable to a good flow that comes from loops, ramps and shots that feed each other.
Thank you for your feedback. I'll start making room for it and saving to buy one in the near futureOTTOgd wrote:Yeah! What cap says!cap wrote:Stargate is chaotic because of the push target immediately above the right slingshot and the row of drop targets immediately above the left slingshot. Think of them altogether as an immense pair of slingshots with more powerful kickers. To compensate, the left outlane is often lit for kickback and it's extremely easy to catch the ball on the flipper. It's also a constant multiball fest.
The catch-all flippers make it difficult to do craddle seperation or post passes.
I like the numerous modes. Even with the innumerable balls, it's still difficult for me to reach the wizard modes (if I try to maximize points).
Stargate is often plagued by a weak upper left vuk. It took me months to learn how to adjust it correctly. You have to be ready to make adjustments to your game.
The way to beat the game is to ramp up the super jackpot bonus over time, collect the 3X playfield transporter award and immediately start the Eye of Ra wizard mode. The timeout on the 3X multiplier stops counting in a wizard mode.
Although my list of games has changed since that 2010 list, I still have Stargate. Not going anywhere. Great, challenging pin, imho. Superman is long gone, but not because of gameplay ... because it never really worked for me, darnit! Fussy Atari. I gave up. Would appreciate actually putting some play time on a working Superman.
Get Stargate. Best Gottlieb Sytem 3.
Esteban wrote:Pins:
- Space Shuttle
- Superman
- Amazing Spiderman
Vids:`
- Mame Arcade (Star Wars theme, customized)
Jukeboxes:
- Rock ola Legend 6000 x
- NSM Firebird
- Seeburg Olympia
Other:
- Cooper foosball table
- Carrom Ice Hockey table