PB Customs' Whacky Mod Hacktorium!

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Pinball.Customs
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PB Customs' Whacky Mod Hacktorium!

Postby Pinball.Customs » Thu May 22, 2014 10:19 pm

Blogs seem to be the latest craze in the hobby, so I figured I'd start my own! :D

I wasn't sure how to proceed since I thought my blog stories would be short, boring and monotonous.. pretty much containing the same phrases over and over again. "Today: Made mongols." or "Today: Made shooters"

Then I thought, why not document the process of creating a mod from start to finish? I figured at the very least a lot of you will gain a new appreciation and insight as to how these things are made, the thought process involved, and sometimes the trials and tribulations to make it right. There will be some success stories, and some failed attempts. Not everything I make is marketable, and in some cases I just do it for the love of the craft.

And here we are.

First up...
http://www.pinballcustoms.com

CHECK OUT MY BLOG! PB Customs' Whacky Mod Hacktorium!

Maker of hand-made pinball mods since 2008!

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Pinball.Customs
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Re: PB Customs' Whacky Mod Hacktorium!

Postby Pinball.Customs » Thu May 22, 2014 10:28 pm

Starship Troopers - Brain Bug Shooter Rod

Now, let me start off by saying creativity sometimes strikes on the weirdest titles, for the strangest reasons. This is no exception, except for the fact that I was reading about someone's SST on Pinside and thought "You know, I want to make a shooter for that game". I mean it is one of my favourite games... great flow, AMAZING light show, almost Galaxian-like ruleset.

With that being said I generally like to make my shooters as a creature or bust from the theme in question. I also like to keep some sort of ergonomic form factor to my shooters. I don't like too many jagged, pokey edges when I'm trying to plunge the ball. It has to "feel right". After considering all this, I decided on the Brain Bug.

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LR-starship_troopers_brain_bug.jpg
LR-starship_troopers_brain_bug.jpg (28.42 KiB) Viewed 1544 times


The material I use to sculpt the majority of my products is called MONSTER CLAY. It's used primarily in the film industry for sculpting maquettes, prosthetics, etc. It goes soft when warmed, even to the point of a paintable liquid if heated enough, and cools to a density that is great for mold-making.

And so I begin by creating the basic form.

2.jpg


Now before you say anything, YES ... I know it looks like a penis head with a vagina mouth. But bear with me here..
http://www.pinballcustoms.com

CHECK OUT MY BLOG! PB Customs' Whacky Mod Hacktorium!

Maker of hand-made pinball mods since 2008!

websherpa

Re: PB Customs' Whacky Mod Hacktorium!

Postby websherpa » Fri May 23, 2014 7:29 am

Pinball.Customs wrote:... I know it looks like a penis head with a vagina mouth.


OHH! You're describing your new shooter rod art, for a sec there I was thinking ..... never mind. :lol:

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YellowMustard
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Re: PB Customs' Whacky Mod Hacktorium!

Postby YellowMustard » Fri May 23, 2014 8:14 am

vagina??? ok... i m going out! (slam)
Pins:DrWho, STAWARS DE, :FP: :FP: :FP:

gone but not forgotten: EFTLW, Secret Service, Gorgar, Elektra, Medusa, CENTAUR, FIREPOWER, ANDROMEDA(2), HS II The getaway, BSD(2), THE SHADOW, SPACE SHUTTLE, SM, X-MEN (shakered), GRAND PRIX (Italian reimport), Tales From The crypt, BSD(2), Nitro Ground Shaker, Harlem Globetrotters, INDY500, THE SHADOW (2), Twilightzone, RESCUE 911, Stern Playboy, BOP, Roadshow, highspeed


Vids: mini monaco gP, MAME Xbox powered
Gone: MAME in NBA cab (sold)

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Pinball.Customs
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Re: PB Customs' Whacky Mod Hacktorium!

Postby Pinball.Customs » Fri May 23, 2014 8:59 am

Now that everyone's mind is in the gutter, let's move on. :D

Once I get the basic shape done and the "vision" in mind, I BREAK the golden rule of sculpting -- I only sculpt one side. This is a faux pas in the sculpting world for a number of reasons, but I'm working on such a small scale here that I don't mind. I like to see where my vision is headed before I give full attention to the rest of the sculpt. Besides, when have you ever known me to follow the rules? :D That said, I begin adding and removing little pieces of clay using my fingers and various sculpting tools in my kit. In the pic below you can see I also "draw" a few lines to give it some depth and detail, which will be more evident in the painting stage. The thing to keep in mind when sculpting, EVERYTHING will be captured by the silicone mold. This includes things you don't want, like finger prints :x For those I use a light flaming tool to very gently melt them away.

3.jpg


and about 3 hours into the process, slowly adding, subtracting, smoothing, and we end up with a lot more detail. In the picture below you can see, NOW we're getting somewhere!

5.jpg


And below you can see I've created more detail in the face, adding eyeballs and mandibles, and making my way to the other side of the sculpt. From there I work to make the new side match the old side -- while of course adding a bit of uniqueness to it. After all, nothing is truly symmetrical. :)

4.jpg


Finally something I'm happy with! Although honestly I'm a bit of a perfectionist and could work on this sculpt for many hours more, but at some point I need to call it quits and move on.

Now ready for mold-making!
http://www.pinballcustoms.com

CHECK OUT MY BLOG! PB Customs' Whacky Mod Hacktorium!

Maker of hand-made pinball mods since 2008!



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