I'll add my reviews for the curious
and list my order of preference. I'll add, none of the new games screamed "You must own me". Given the prices, I just don't feel any of them offer game play that makes me want to pay the big bucks and own one.
Sadly I couldn't hear any of them. The place was either too loud or the volume too low. I know the music, sound effects make a big impact, so my opinion could change if I played them under better conditions.
This was a massive surprise and my favourite of the new pins. The flow was incredible. The ball moved like butter. Game seemed solid and there were a ton of great features. I liked the selfie mode. Catches some very funny pictures. Of the new games, it seemed the most solid. Definitely seemed like the best build quality. I'm not a huge fan of the theme and the game play won me over.
One of the modes puts emojis all over the screen. I'm on the fence on that. I think it will work on location and might grab some kids. Not sure I like it, though. Doesn't really matter as I was focused on the playfield anyhow
If I had the cash, I'd wait and see how this one plays out after a while. We noticed there was chipping at the scoop and noticed some of the particle board cabinet was chipped as well. Plus we experienced some mechanical issues that need to be addressed. The kicker often had trouble kicking the ball out of the hole. The ball got caught on the wire frame and we needed a tech to adjust the switch so it wouldn't happen again. The drop targets often only went halfway down -- not sure if this is a feature or a problem. Ramps looked kinda rough for a production game - you could see weld marks and imperfections. Perhaps they are still being finalized? Playfield quality was a question mark. We could see the outlines of the inserts.
The game played nice, though. I liked the flow and rules seemed well thought out. I played about 2 or 3 times (line up was long at times) and didn't really figure out the rules. I'd say the game has potential, but I'd hold out and see how it goes in a year.
It's ok. Really if you like magic, I think Theatre of Magic is just as good. There was nothing about the game play that scream "new" -- they even ripped the reverse flipper thing from TSPP. They added a bit of a twist, but it's nothing earth shattering new. We've seen the layout before. It was fun, but not $7.5K USD fun. I'd pay a $1 to play it on location, but don't see a need to have it in the game room. Now the code is in infancy stage. Perhaps it will get better. I did like some of the shots.
I got the high score on this one
, but didn't fall in love with it. I like the art and the band. Took a few flips to line up the shot to the right ramp (hit the post a bit LOL). It's steep. Once I had that figured out, I had a very long game. Felt bad for the folks waiting behind me.
The sounds would probably really help. As it was, I couldn't really hear them. I like the Jack in the Box toy and the start to multiball, but the game felt very same same. Been there and done it. It's a pretty straight forward layout.
I only played the one game and afterwards didn't want to play it again. I really think hearing the music will make a big difference. As it is, I think it's decent, but I actually like Kiss better. I've played Kiss quite a bit, though, so I'd want more time on Aerosmith to make a definite call.
Also ok. Nothing spectacular. They improved BDK, but it's kind of meh. Nothing exciting at all. Decent to play and I'm sure I'd enjoy it on location, but it was a disappointment to me.
Keep in mind, I only played each game once to three times. These are my initial impressions, so my opinion could change.
With the exception of Dialed In and Aliens, though, they just didn't grab me. Compare this to games like LOTR, Transformers and Ripley's. The first time I played those games at a show, I really enjoyed them and wanted to play them again and again. Only Dialed In and Aliens made me want to play more.